As many of you may know, Daily tous les jours embarked on an adventure over the last year, touring their creation, Musical Swings: an exercise in collaboration, around the United States. This insightful journey shone a light onto many aspects of design for interaction and public spaces. As part of this adventure, we commissioned a short documentary and an impact study which we’re excited to release today.
The independent study looked at the way the Musical Swings impacted the downtowns of West Palm Beach, Detroit and San Jose, where they were temporarily installed in 2016. Supported by the Knight Foundation and conducted by Joshua Bloom and Surale Phillips of the Clue Group, this study aims to understand and assess the social and economic impacts of art initiatives and how they reinvigorate public spaces. It sets the ground for a forward-looking conversation between policy makers and designers on the value of such projects in cities and how to approach public spaces in the future – proving that the effort is more than worthwhile.
Directed by Robbie Hart and Kara Blake, the 14-minute documentary follows the Swings around the United States and tells the stories of people and places they touched along the way.
Through these two different means, we hope to equally inspire artists, elected officials, developers and the public to reexamine how they look at their cities and work together to appreciate them as magical, vibrant spaces that can be shared by everyone.
If you are tempted to dive deeper into our research, more detailed reports on each individual cities are available, please get in touch if you’d like a copy.
As we continue to tour the travelling kit in 2018, we’re actively working on a permanent version of the Musical Swings, due to be out late 2018. If you’re interested in an acquisition, please drop us a line.
To download the Musical Swings Impact Study in PDF form please provide us with your contact information.
Daily tous les jours is looking for an Industrial Designer for a full-time 6-month contract position – with a possibility of extension.
By collaborating closely with the existing Daily tous les jours teams, you will we working on a series of interactive environments, where your skills in object design and technology integration will shine. You will be involved from the concept phase all the way to fabrication, installation, and operation.
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Daily tous les jours recherche un(e) Designer Industriel, pour un contrat en temps plein de 6 mois – avec une possibilité de renouvellement.
En étroite collaboration avec l’équipe de Daily tous les jours, vous travaillerez sur une série de projets d’environnements interactifs, où vos compétences en design d’objet et intégration technologique seront mis en lumière. Vous serez impliqué de la phase de conception à la fabrication, l’installation et les opérations.
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This week’s Monday was a special Monday!
We are proud to announce that our littleBits Pop-Up Store just won a prize in the Branded Environments category of Fast Company’s 2016 Innovation by Design Award!
A big shout-out to our partners in crime who helped bringing this project to life: SSSVLL, studio Pilote, Mister Jaune, Art Domantay, Emilie F. Grenier, David Drury.
Check out the official announcement here
littleBits, an educational electronic toy company that had previously sold exclusively online, commissioned us to design their first pop-up retail shop. The motivation behind this move to a brick and mortar location was to allow the company, over the course of 6 months, to better understand the relationship between their customers and their products; to create a place for creativity and experimentation. The space was to function not only as a commercial entity but also as a workshop, a laboratory, and a venue for collaboration; allowing the public to inspire and be inspired, to make, and to share their inventions with the world.
This led to a unique store layout, that first introduced visitors to the products and how they are used, then, displayed pre-assembled examples along with simple instructions for replicating them, and finally, revealed a large workshop space, where they could create their own projects. The goal of the workshop was to dissolve the barrier between the technology we consume and the technology we invent. With the many product components, props, materials and recipes available, visitors were free to invent anything, big or small.
In the spirit of open-source, they could then leave their creations for others to remix and remake, or, they could buy them on the spot. Shoppers became inventors.
In order for the project to succeed, users of all knowledge and ability levels would have to be able to engage without feeling confused or intimidated. An objective therefore became designing an experience that democratizes the invention process. Clear and well integrated signage, instructions, and usage examples throughout the space provided beginners with an easy entry point. In addition, the large shared tables in the workshop facilitated collaboration and knowledge sharing between visitors, and staff stationed at each worktable were always ready to assist at the call of an electronic page button.
The large-scale touch activated musical wall, as well as the kinetic window display (both created using the retail products) provided further opportunities to connect, hypothesize, and inspire more advanced projects.
Because of the temporary nature of the store, and to accommodate the potentially changing needs of the company as they learned more about their products, all of the interior furniture was designed to be modular to allow for re-organization, project showcasing and redeployment.
One solution was the custom pegboard, which became an important design element creating a recurring motif throughout the retail space. Custom modular plexiglass shelving, along with standard pegboard hardware were mounted to the giant pegboards, providing all of the necessary storage, display fixtures and functionality of traditional workshops. All other furniture was similarly designed to be multi-use and adaptable.
The littleBits pop-up store served as a lab for consumers and as a classroom for littleBits, allowing them to further reinvent themselves, the retail experience, and the world around them.