Museum of Possibilities
Public polling device
Learn it, invent it, build it
littleBits is New York-based startup selling easy-to-use electronic pieces for kids and adults alike to empower everyone to create virtually anything.
According to littlebits, learning with your hands is easier than with your head. We have thus imagined a new style of workshop-boutique where anybody can invent what they buy.
Pop-up shop — 2015
New York City, USA
The littleBits store pioneers a new way of shopping: “Inventions To Stay” and “Inventions To Go”. Anybody can easily build something by assembling pieces, even without electronic knowledge. Everybody can then leave their invention behind or buy it.
Here we find a selection of littleBits’s main interactive objects interpreted by Daily’s team. They are there to inspire and to allow visitors to handle inventions built with the brand’s parts. Among them, one can discover a drawing machine, a book on wheels, and even a robot to remotely feed your pet!
Workbenches filled with hardware and instructions on how to build objects are available for visitors to try. Daily collaborate with graphic designers Studio Pilote to rethink the way littlebits presents its projects and created a new language for their instructions: when creating their own inventions, users are free to follow them or to use other available parts in the shop section of the store.
Daily collaborated with SSSVLL to create a playful and accessible collection of modular furniture inspired by items usually found in fablabs and workshops — wooden workbenches, pegboards, etc. These creative spaces were designed for kids and adults alike and can be reconfigured to fit the needs of the store.
The Makey Makey Wall © Photo by Raymond Adams
The store design was very adaptable: every new invention or accessory became a new story to tell. During its first six months, the space and its content was transformed many times to celebrate various events.
This adventure in the retail world was unprecedented for Daily. We wanted to create a store where the goal was not purely consumerist, but also creative. From this desire was born the concept of a space where visitors of all ages can sit down for free, spend time together, and invent. We had the privilege to talk about this experience during the PSFK 2015 Future of Retail conference.