02.01.2018 – 02.04.2018
Super Bowl LII
Bloomington’s South Loop District, Minnesota
Moving a ball over a line in the grass, or flipping a tile from black to white, the basics of a game are always simple actions. People’s competitive nature and their innate desire to win however introduce exciting complexities: strategy, teamwork, level changes, points and penalties.
Score is a large outdoor game imagined to question and challenge typical notions of competition in favor of promoting collaboration, interchangeable winners and spontaneous play. The site for the game is a wide open parking lot in front of an office tower in Bloomington’s South Loop District, Minnesota.
The ground thus becomes the playing field, and the building the scoreboard. Like a giant game of Twister, players stand in a kaleidoscopic board and jump on light dots to change their colour and gain points.
Score builds ten different rounds of gameplay out of one simple action. It goes from individual discovery by jumping around wildly, to collaborative races against the clock where all players have to agree on a colour and a strategy, building to a final round of teams darting for multicoloured territory that shrinks with each flip.
The DIY jumbotron created by covering the windows of the office building in nylon fabric and rigged lights shows the score between rounds—this a wink at the classic 2001 Blinkenlights project, which famously turned the Haus des Lehrers in Berlin into the world’s biggest digital display.
Inspired by the animated voices that host the Super Bowl an announcer plays the role of coach, referee and cheerleader all at once. An exercise of voice-directed play, her automated declarations allow for the rules to evolve throughout the game—ultimately leading players through warm up, collaboration, competition, and celebration!